![]() ![]() ![]() Furthermore, there is wide variety of mission types to change up pacing including escort missions, escape missions, and pursuit missions. The vehicular combat and intense high-speed chases of the game never feels stale or tiresome in that the game switches up gameplay styles by having you capture and kill criminals on foot, cars, motorcycles, and via police chopper. There are subtle nuances to be appreciated such as button commands allowing a player to strafe, bob, and weave to avoid gunfire while holding onto the hood of a car or boat as you attempt to steal it. The game even allows you to perform slow-motion, bullet-time enemy ambushes where time slows down and you can shoot enemies out of vehicles mid-air so long as your Justice meter is full. However, you will soon find yourself performing Spartan leaps left and right, holding onto the bonnet of enemy vehicles, shooting enemies point blank, throwing their carcasses out, and swinging yourself into the driver’s seat to continue the chase with reckless abandon. Players both have a physical and a vehicle health bar thus, commandeering enemy vehicles becomes necessary when your ride takes too much damage from gunfire or environmental damage. It is noteworthy to mention that the characters and vehicles utilized by the Convicts share the same ramshackled, cobbled-together, cannibalized, insane punk-rock imagery of Lord Humungus’ dogs of war or Immortan Joe’s War Boys. ![]() As the team’s finest cop, you have to take down each of the five main gangs (the mafiosos of the Capelli Family, the paramilitary Warlords, the crime-hardened, psychotic, jailbreaks – the Convicts, the tech-savvy, all-female thieves’ guild – the Vixens, and the Yakuza gang – Killer 66) on foot, car, motorcycle, or police chopper through a variety of missions. In Pursuit Force, released in the US in September 2006, a fictional American city called Capital City has been overrun by crime necessitating the implementation of a new, elite police unit called the Pursuit Force. Each one features similar motifs of the breakdown of society, the proliferation and rule of vehicular gangs, and the need for a new breed of dark, grim, and arguably merciless police unit necessary to keep the peace. It has always been established as canon that before Max Rockatansky was the legendary Road Warrior, he worked on the MPF (or the Main Pursuit Force) as their lead patrolman and enforcer. Upon closer examination of the game’s storyline, it is undeniable to ignore the clear references and influences of the original Mad Max movie has on the game. I am willing to bet my left arm (just Charlize Theron’s Imperator Furiosa), that this wonderful PSP series was influenced by the Mad Max franchise. ![]()
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